Hi everyone ,
I am working on a cinematic project with a metahuman. What I want to do is to animate the metahuman eyes and keeping track of where it is looking at.
TO do so I’ve created a sequence in which I have drag the metahuman and use the face_controlBoard_controlRig to animate the eyes. I’m using the CTRL_C_eyeAim property. I have key framed my sequence with specific coordinates so that the metahuman gaze move from one point to another when the sequence is played.
The thing I want to do and don’t know how, is to access for every frame the coordinates of where the MH is looking at. Here is my level blueprin. What I wanted to do is to access the MH that i have previously accessed in the sequencer. How can I do it ? Am I on the rigth track?
Any help much appreciated!