Metahuman Error UE5.4.4

Every time I load a Metahuman into my scene, I get the following error:

LoginId: 3239437e4866d3aadc4700a894947846
EpicAccountId: ac227a64ccb143bba8ffdd0ec0a1b7ac

Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 437] Shader compilation failures are fatal.

UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_RHI
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

I fixed the problem by setting the editor quality to low. However, when I set it to medium or epic, the editor crashes during hair loading.

I am having this problem right now. It happens when I start the level. When I am on medium or higher graphics, it won’t let me enter the level, but if I set it to low, I can enter and start the level. However, when it’s on medium or higher, it freezes for about ten seconds when starting the level, and then crashes with the same error as yours.

Have you been able to fix it? If so, please tell me how to fix it. I would really appreciate it.

Greetings @MARCHEDER12 @Eric_2956

Welcome to the Unreal Engine Community Forum! I’ve saw that issue before. Have you tried launching it as DirectX 11 rather than 12, by chance? If not, test that and let me know if it goes away.

Thank you for helping @FrostyJas.

I’ve already tested with DirectX 11, and I can start the level without any issues, but is the only solution to use DX11?

That may depend on the rig you’re running. What are your system specs on that pc?

I have a Ryzen 5 Pro 4650G, integrated graphics Radeon RX Vega 7, and 16GB of RAM.

That could be part of the issue. DirectX 12 features tend to be a bit tougher on the system with some things in UE. (This is part of the reason sometimes people go with Dx11 over 12 is due to the instability) It’s hard to say without knowing the specifics of the project. You could try moving it over to a new project all together and see if it continues. But, if so, I’d recommend going with DirectX 11.

I will install a graphics card, the RTX 3060 12GB VRAM. I won’t change the CPU or RAM. Is it a good idea? That would solve the problem, right?

You could try that. But, I wouldn’t guarantee it fixing the problem. I’ve saw some people have success by deleting the GameUserSettings.ini. I’ve saw some fix it by lowering graphic settings, etc. It’s a bit of a ‘process of elimination’ in the instances I’ve saw it.