MetaHuman Dimple control

The MH face rig is not entirely FACS based, however, the dimple control/pose which is supposed to represent AU14 (the buccinator muscle) requires users to have the corner of the mouth stretched out too much in order to pinch the lip corners or draw them back against the teeth.

If users wish to have this behave more accurately, if using MH Editor, would this require both joints and blendshapes to be adjusted?