Metahuman Custom Clothing and Groom Disappear When View Too Close Or At Some Angles

I am adding a custom simple dress and hairstyle to my bold, naked metahuman, at first I noticed that when view too far, my hair disappeared, so I forced the LOD to 0 and enabled Include Component Into Bound on the skeleton of the BP.
But then I discovered that viewing too close and/or at some certain angles also have this issue. When I zoomed into the face, my meta human went bold, and when I look at it from certain angles, my hair and my dress disappeared as well.
I think this is a bound issue, and since I am doing it for artistic purpose, I don’t care mush about performance, but the dress and hair must stay on.
What can I do to make this happen?

Inside the BP chose the dissapearing skeletal mesh component, find the checkbox named “use attach parent bound” and activate it. It fixed the close distance dissapearing for me.