Hi,
my feedback using meathuman creation (compare to the old bridge way of doing them) :
- even with my card 4090, the creation for body lag a lot (especillay if the creatot window is not on the same monitor as t Unreal)
- Bad, their is less presets from before
- good point for the body with measurement
- good point for the face sculpting (even if sculpt point are not always reating as expect)
- Bad, that when you loose the face for blending each time you change tabs
- Bad, the skin color is not nice (try to crate black character). and the index to chose skin textures is a non sense => no more way to manage the texture details !
- Bad, less hair preset, and no option on them
- Bad, you can’t save your creator window preset
- Bad, using the automatic paring folder garment (using setting so you could see all garnment), it shows all your garnment, but when you want to apply them from the “Top Garment” only one could be apply !!
Resume, it seems that it’s a new tool with not a lot more than using Bridge except sculpt controls, with less regarding texture, but that’s nice to sell and buy stuff on FAB. business !
also : if you recreate a Meta (changing hair for exemple), in your Meta folder, you will still have the previous hair and texture that was assigned to the previous hair => take care of space if editing and re-creating Metha from creator.