I am pretty new to UE5 so still learning and just upgraded a project from 5.0 to 5.2.
In 5.0 I could select a Metahuman control rig in sequencer and play around manually with the pose. I could also go to pose library and apply a pose to a Metahuman face or custom a pose (e.g. sitting).
Now, in 5.2 when I select a single Metahuman_ControlRig - it highlights the body and face control rigs for ALL the Metahumans in my sequencer. So now when I select a face pose from the library and select controls, it applies the pose to every Metahuman instead of the single Metahuman selected. Its very frustrating, is there a way I can set this back to how I used to have it?
I have the same issue in 5.5. Why didn’t the developers anticipate this and provide a way to select the metahuman from the pose UI when selecting controls and pasting?
The only work around I see is locking the sequencer tracks at the root of the facial control rig of the metahumans you do NOT want the controls to be affected from the select.