Hey!
I had another question regarding a conform issue we noticed between 5.6 and 5.7 Preview from the Launcher. We are using the MetaHuman Conform Topology assets from fab to conform our metahuman characters. In 5.7, if the template mesh has been scaled, the head and body do not align when conforming. It used to work properly in 5.6. I attached a screenshot showing the issue and the scaled up fbx from the conform topology pack used to reproduce.
- Create a metahuman character in 5.6 and conform the body and the head using the scale dup FBX
- Do the same in 5.7
- Notice the head not aligning properly
I was wondering if you would have any info if this would also be fixed in the latest source build since we do not currently have access to one. I can open another post if required.
Thanks again, Christophe