Metahuman clothing sticking out

Please look at the hoodie drawstrings. Any idea how I can get them to relax and not stick straight out?

Solution:

The Metahuman tutorial says to set the torso animation to AnimPreviewAttachInstance. I found that made the Hoodie ridged and not reactive to physics. Swapping the animation mode to AnimPreviewInstance seems to set the Hoodie to appropriate physics. The Hoodie is the only clothing item which acts differently as far as I have found so far.