MetaHuman Character Textures Appear Black after assembling in Unreal Engine 5.6 Preview

I’ve resolved this issue. I think the problem was caused by the conflict between the old Metahuman plugin and the current Metahuman Creator plugin. After I disabled all Metahuman-related plugins, then enabled only the Metahuman Creator plugin and reactivated its dependencies after restarting engine, the black texture issue disappeared.