I’m changing the body to different body types in unreal and wondering why the head/clavicle won’t align correctly to make the mesh seamless. I can’t see where the face rig is following the body rig in blueprint. I do see it for torso, legs and feet though. Any thoughts?
Original head/body is Tall Normal BUT this is combo of head Tall Normal + Body Medium Under weight. Now the neck and head follow the BODY joints but why does the clavicle not also adjust BODY?