So I’m trying to use a metahuman character for an internship but the models are acting strange. I am working in Unreal Engine 5.0.2 I imported the selected model from Quixel Bridge and everything is downloaded fine but when I drag and drop the model into my scene, the model looks like a pile of scrap metal. One model was imported and works fine but any other model I want to use does not.
I will keep trying to troubleshoot, but any assistance is greatly appreciated!