metahuman body texture not matching face texture

I have just started to use metahuman creator for unreal engine and when i import the metahuman through quixel plugin on ue 5.4 i am having problems with the body material not matching with the face material. i haven’t been able to find a solution for this on the forums wondering if anyone else has had this issue and has resolved it?

the body colour is the skintone, the face mesh has the issue