MetaHuman Body and Face Appear Completely Black in Unreal Engine 5.6

I created a MetaHuman using MetaHuman Creator in Unreal Engine 5.6. The character appears in the scene with correct clothing and hair, but the entire body and face are completely black — as if the skin material or textures are missing.

I’ve already tried:
• Increasing the streaming pool size
• Forcing LOD 0
Nothing has fixed the issue so far. Does anyone know what might be causing this or how to fix it?

i have the same problem

I also have the same problem. Someone referenced changing my Interface Language to “English” but it’s already “English”. I’m at a lost on a solution.

Can you check if you have Substrate materials (Beta) disabled?
There is a known issue at the moment if this is enabled when assembling a MetaHuman Character.