I created a MetaHuman using MetaHuman Creator in Unreal Engine 5.6. The character appears in the scene with correct clothing and hair, but the entire body and face are completely black — as if the skin material or textures are missing.
I’ve already tried:
• Increasing the streaming pool size
• Forcing LOD 0
Nothing has fixed the issue so far. Does anyone know what might be causing this or how to fix it?
Can you check if you have Substrate materials (Beta) disabled?
There is a known issue at the moment if this is enabled when assembling a MetaHuman Character.