Metahuman animation help needed!! Head separating from body

I created a lip sync animation using metahuman SDK but when I set a simple animation to the body and then set lip sync animation to face head just separate from body… how can I fix this?

Plzz it’s a work task

Hello I am having exactly the same problem, did you manage to solve it?
Thanks in advance

Whenever this happens to me, I click Face in the Details panel, then change Animation Mode in the drop-down menu from Use Animation Blueprint, to Use Animation Asset, (and then back) to reset the head. Hopefully Epic fixes this bug, but until then, this seems to work

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