Metahuman animater baked animation problem

I followed a tut on baking the face animation and adding it to model, but the head only moves and no face animation.
I know i saw somewhere theres a way to turn off the neck control or something, on the body to restore the face animation, but ive lost the info on this. Anyone help?

Found out the cause. Just need to delete the original control rig in sequencer. Works now.

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