MetaHuman and GASP 5.7

I’ve got a minimal gasp 5.7 project running and I’ve cloned the sandbox character CMC. If I hide the original mesh and import all the parts from a 5.7 metahuman into that BP, it all works quite fine. My MH runs around a custom level and everything is good EXCEPT my metahuman won’t traverse. Well, it kinda does- it moves up and on top of the traversal block but no animations play. The character just kinda rises up like it’s on an elevator. I get the feeling I’m missing something really simple but I don’t know what. I’m using the PC_Locomotor player controller as it seems simpler but it does this with that one and the PC_Sandbox as well. Any help or hints appreciated.

Well, it was something simple, I had selected the sandbox character ABP instead of the retargeter and so it couldn’t play the traversal montages. Set the body of the metahuman to the retargeter and everything works fine now. Yet another duh moment…