Metahuman and CrowdAI broken LODS + imcompatible new metahuman

Using CitySample crowdAI default sample has all of the characters with broken knees. I think this is due to LOD issues but I haven’t seen anyone else encounter this. I would love some help implementing a new metahuman into the crowdAI matrix demo character randomizer. There doesn’t seem to be any documentation that exists on this workflow at all and the public demo seems to be broken. The two characters with blue shirts are our current attempt at implementing a new metahuman, but the hair is snapping to the face on certain LODs.
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No, that’s not an LOD issue.

How have you altered their ANIMATION BLUEPRINTS? Their A.I. Blueprints?

It looks like something is interrupting the animation of the legs.

It was an LOD issue, solved : have to apply their LOD presets for the new metahuman to match their existing crowd demo characters.

That is the WEIRDEST LOD issue I have ever seen. Learned something new.

I think its merging bones through the lods, and by default has broken / bad settings.

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