Please can Epic start being explicit in the main UE Release notes and Tech presentations when there are new features that are not compatible with macOS?
We understand that achieving feature parity between Windows and macOS can take time, however more could be done to prevent users losing time from trying to access features that won’t work on their device.
We would like to know when we can likely expect macOS to work with MetaHuman Creator, please?
Linking comments in the forum from other macOS users who tried to use MetaHuman Creator, below: