Metahuma&LiveLink Sim bug

Help! I’m using the built-in eyelash system in Metahuman and capturing it with LiveLink. When I turn the head to certain angles, the eyelashes stretch excessively. I have confirmed that the hair node for the eyelashes does not have simulation enabled.

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I’ve run into the same issue using livelink (have yet to test feeding it an MHA file) - but no solution after digging through multiple blueprints / trial & error. Any chance we’ve figured this one out?