Metacreature WHERE IS IT?

Before you think about metahuman, ask yourself why not metacreature? And its not about making hunderts of assets to make a custom metaEntity generator for epic games but its about Generator where game developers can include THEIR own skeletal meshes and shaders. How would it work? Just imagine having metacrowd of trees instead of foliages or metacrowd of velociraptors where each is diffrent and unusual, imagine feeling the beat and fun of creating custom monsters generator by just adjusting settings, adding some skeletal meshes and shaders, but you still can think its stupid so.. what about AI? WHY there is no skeletal mesh generator in unreal engine WHERE we can adjust position of bone twist by just clicking on model’s verticle and moving it a bit and what about rotate? Its what AI should do here! And that holy mix can make your METAENVIRONMENT even more meta with every point of view. The Meta is new world of unreal engine, selling custom generator’s settings, more meta models more meta shaders would be just fantastic for everyone. Unreal engine? I still would say something more like Metaengine the new WORLD of happiness, succesfull and more more more what we still dont know about. ( I dont mean new enigne bros why just rename it xd? )