Meta Quest 2 Working In Unreal Engine 5.0.1 Project VR Preview But Won't Show Up In 'Platforms Tab' For Building The VR Template Level

Hellon everyone.

With the release of UE5 ive decided id give it a go at making a small VR game with my Meta Quest 2 . However its been a while since and a lot has changed from ue4 to ue5. Ive tried to follow some tutoruals on how to set up everything i believe im doing it right and managed to get it working with vr template and vr prewview mode thtough the quest 2. But when i want to package the game it does not show up in platforms. Any good guide to show how to set up everything from sctrach and package and deploy the VR template ? or am i missing something super easy xD

Thanks for any help!

UPDATE:
I downloaded and installed Oculus Developer Hub app and this allowed it to finally pop up with the debugging message, i set it to always allow thinking this would be it but no luck, it stilldoes not show in the Platforms tab in UE5 :frowning:

There is no separate platform for the Quest - you package it as android (see the android setup and quickstart UE docs guide) and copy the exported/packaged .apk file to your quest 2 via the Oculus Developer Hub (or sidequest).

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I´m on Version 5.02 and doesent recognize my Oculus Quest 2 either…