I need help with VR development. I have a Meta Quest 2, and I am using Unreal Engine 5.3. The thing is, I import a fbx file of a turbine LM2500. The objective is for the user to put the meta quest 2, and with the controllers, he can select the turbine, interact with it, spin. So, by now, I have already do some settings, I launch the application on the meta quest 2 ( I hasn’t yet package), but the thing is, I need help on how to configure the unreal engine, the file itself, to do the interactions. Anyone can help me, please?