Meta human License

Hi, I’m planing to make & publish a Tennis Game for Oculus Quest2 (on a Steam, Oculus Store both)
To do so, i used Meta human Models to make high quality Assets for Player Character BPs.

i wonder if i modify a meta human models in maya(including Bone hierarchy), is there a any license problem with it?

this game will be made for fully Commercial purpose, so i wonder there is a additional fee for it.