Meta human Control Rig Pose broken in Sequencer

Hi there!

I´m using a meta human with the meta human control rig in sequencer. My pose (no animation, no key points; simple things like only moving the arm/sholder up) always switches back to standard pose when rendering out an image.

This happnes with all my sequences in the level. It has worked before and broke out of no where.

If I´m workink in an other level everything is fine.

Do you have any idear what could be the problem?

Hello @anj

it happens if you don’t create a key for each movement!

Hi alberto,

thankl you for your answer. Unfortunately I have tried several ways of using keypoints but it doesn´t solve the issu.