Hi everyone.
I’ve been doing a lot of research into creating meta humans. I’d like to look at the skeleton used for deformation. I’m interested in seeing the naming and joint placements etc.
It looks like the option to get access to the asset file has been removed from quixel bridge. Does anyone know if there is a way to get access to a metahuman maya file? Or even a way to generate one myself?
Thanks very much for any help in advance!