My UE5 Crach when I do the traditional workflow for Metahuman animator (More precisely, it crashes when I add the teeth for calibration in Metahuman Identity).
I’ve also noticed that I get a none usual message when I open Metahuman Identity (“Failed to Load template rig”)
Version: 5.2
Phone used for MHA: iPhone 14 Pro
Does this happen to anyone else or just me? And if anyone has a solution to this, I’m interested, Thanks.
The first message means that something happened when creating the Face for the MetaHuman Identity. Did you try to use Components From Footage for this or did you add the Face using the Add Button in the MetaHuman Identity Editor?
@Crof its supposed to be installed as part of the plugin, so it should be there. My hipothesis was correct, something went wrong during the installation of the plugin. Could you try to reinstall it to see if this Skeletal Mesh will appear? It is required for the plugin to work