MetaAnimation : high quality animations for unreal engine skeleton and they are motion captured animations that can work easily in unreal engine
MetaAnimBlueprint : is an unreal engine character ready to use with animation and inputs ( you can change the mesh and thats it ) plus there are a list of MetaAnimBlueprint character to choose from ( from simple 3rd person to 3rd person shooter or spy character ( splinter cell style character ) and much more )
So now we have quixel megascans high quality 3d objects and materials and also we have metahuman but we don’t have high quality animations
I think if Epic and quixel could do this meta animation thing for unreal that would be great
Is there any way that they will make something similar in the near feature ?