I have a problem with my first person character.
I have a 2D Blendspace you’ll see below.
The main problem is, that the direction won’t set correctly if my character is moving. If I stand still, the direction value goes up to 180 and down to -180.
When I start walking now and change my direction at the same time the direction value can just go up to 15 and down to -15.
Another problem is, that when I walk backwards the direction “stuck” at 175 and -175.
You can see my Animation Blueprint too.
All those blie lines you can see are coming out of the “Try Get Pawn Owner” function.
Sorry for my Blueprints - I know they are a mess I’m just learning
I hope you can help me with this