Meshive Labs - Artisan Rye Bread - 8K Photogrammetry (Nanite, SSS & AR Ready)

AAA-grade cross-polarized photogrammetry artisan bread model. 100% plug-and-play with native UE5, Unity packages, ready-to-render Blender (.blend) setups, and USDZ/GLB formats for instant AR/Web integration. Includes 8K PBR maps with SSS support.

This photorealistic bread prop has been meticulously scanned, manually retopologized, and pre-configured for both Next-Gen games and E-commerce/AR applications. Unlike basic raw scans, this asset includes a custom 'Thickness' map for realistic Subsurface Scattering (SSS) and an EXR Displacement map for extreme cinematic close-ups.

🔥 THE "PLUG & PLAY" ADVANTAGE

  • Unreal Engine 5 Native:** Drag-and-drop 'Content' folder. Master Material setup, Material Instances, and Nanite enabled.

  • Unity Native:** Import the .unitypackage directly. Pre-configured HDRP/URP materials and colliders included.

  • Blender Native (.blend): Master source file included with fully constructed shader node trees for both Cycles and Eevee. SSS and Displacement are pre-routed. Just open the file and hit render.

  • Web & AR Ready:** Highly optimized LOD0/LOD1 exported as USDZ (Apple ARKit) and GLB (Android/WebAR) for immediate Shopify/Web usage.

⚙️ TECHNICAL SPECIFICATIONS

  • *Method:** Cross-Polarized Photogrammetry (Flawless, delight-processed BaseColor)

  • *Topology:** Manual Retopology (Quad-Based & Triangulated optimized forms)

  • *LODs:** Hero (75k tris), LOD0 (12k tris), LOD1 (3.5k tris), LOD2 (1k tris), LOD3 (428 tris)

  • *Textures:** 8K (Cinematic) & 4K (Game-Ready) PBR Sets

  • *Texture Maps:** BaseColor, Normal, Ambient Occlusion, Roughness, ORM (Unreal), MaskMap (Unity), Thickness (SSS), Curvature, Smoothness, 16-bit Half-Float EXR Displacement.

📁 MODULAR DOWNLOAD SYSTEM (FORMATS INCLUDED):
To prevent bloated file sizes and save your bandwidth, we use a modular download structure. You only download what your specific pipeline needs.

  • 🎮 NATIVE ENGINES & AR (100% Plug & Play):

    • .uasset (Unreal Engine): Fully textured, Master Material, Nanite enabled.

    • .unitypackage (Unity): Fully textured, HDRP Safe-Mode prefabs.

    • .usdz & .glb (AR/Web): Fully textured and baked for instant mobile/e-commerce use.

    • .blend (Blender): Fully textured with pre-configured shader nodes (Cycles/Eevee). Just hit render.

  • 📐 STANDARD DCC FORMATS (Geometry Only):

    • .fbx (Standard Axis) & .obj

    • ⚠️ IMPORTANT NOTE FOR FBX/OBJ USERS: These are clean, geometry-only exports to ensure maximum compatibility across Maya, 3ds Max, Cinema4D, etc. They do not contain embedded materials. Please download the "Additional Files" (Master Texture Pack) to manually assign the 4K/8K PBR maps in your preferred software.