Meshes within converted assets to blueprint are only partially moving

Hi,

I’ve setup my level but I want to convert the many assets into a blueprint because it’s all setup so I can just place it in any other level or project.

When I use convert to blueprint first some objects will offset, but then I set them to 0,0,0 and it’s ok. Problem is I can’t move the building as a whole. Only parts are moving when I move it in the world and the rest is staying. How do I solve this?