Meshes move after bake???

I noticed that some of my meshes move after light bake. I dunno what’s triggering that but everytime I bake the light I find some objects out of place. Not much, just a 1cm which is annoying…

Is anyone else having this issue?

I have a similar problem and I think they are the uv lightmap … since the shadows are incorrect and I think I’m burning the textures for some reason Error: UV light map overlay by 96% omg Captura.JPG
Can you show me a capture of your configuration? That’s how we help each other

Yes your problem seems to be lightmap UV’s. Mine is a bit different. My lightmaps bake fine it-s only that some meshes move slightly after bake…
I cannot post a screenshot because I’m working on commercial game.