UStaticMesh has a member TUniquePtr<class FStaticMeshRenderData> RenderData,
and FStaticMeshRenderData has a member FBoxSphereBounds Bound.
UStaticMesh class has a UProperty named doFastBuild.
So, bellow is the part of the UstaticMesh structure
UStaticMeshuint doFastBuildFStaticMeshRenderData RenderDataFBoxSphereBounds Bounds
doFastBuild is set to true only when a mesh is built from FChaosVDGeometryBuilder and UInterchangeStaticMeshFactory classes.
When this attribute is set to true, the cached data of UStaticMesh instance has uninitialized `RenderData->Bounds`.
And this gives error messages in the mesh SDF generation.
When a UStaticMesh instance is built with doFastBuild set to true, `RenderData->Bounds` is set by copying the bounds of LOD 0's Bounds.
However, its render data cache is saved without initializing `RenderData->Bounds`.
My pull request to fix the issue.