MeshBook Animation Doesn't Replicate

Hi. I’m trying to make multiplayer game, but the problem is that the “Walk” animation is not visible to the other players. The character just sliding with the “Stand” animation.

The “Hurt” animation works tho… When the “Hurt?” variable is checked, the “Hurt” animation plays to everyone, and when it’s unchecked, the animation goes back to the “Stand” animation.

The signal goes trought and I’ve tried replace “Walk” animation with the other animations without luck. I’ve even replaced the “Stand” animation with “Walk” animation and that replicates to the others so there is no problem with the animation itself.

But yeah… “Stand” and “Hurt” animations are visible to everyone, but for some reason “Walk” animation doesn’t. Is the problem with the blueprint itself?