Hello I’m trying to import a mesh that has multiple material IDs. In 4.14 I would get the obj and multiple materials to work with. In 4.15 I do not get the same results. It splits my obj into multiple meshes corresponding to the different material IDs and I only get 1 material.
Just tested Multi material ID on Blender. Engine 4.15.
Works correctly. (exported as FBX of course) can you provide info on what modeling software you are using ?
This is happening to me… In 4.14 I used to import my FBX and it would import the single object with all materials and textures, now it splits the same object in over 1000 parts. I tried every importing option and no luck so far.
Ok I found the solution… kinda. I had to import into blender and merge all my meshes and it kept my material ids. The weird part is in 4.14 it just imported as one mesh to begin with… Oh well.