So, I was exploring the Mesh to MetaHuman plugin, and had the idea to recreate a historical character. I found a face scan of Abraham Lincoln in the Smithsonian 3D model library. It was surprising how well the plugin handled such an unusual source mesh. I had to disable the eye tracking though due to the weird eye sockets in the mask.
In a second step, I did some detail work on the head mesh using the Mesh Morpher plugin, and then adjusted the textures and created a custom beard groom asset…
This is the 3D scan from the Smithsonian:
Result of the Mesh2MH plugin:
Will try to create some clothes for him as well…
In any case, I think the new Plugin is really a game changer to create unique high quality characters!