Mesh to metahuman ideas

Hello, I don’t know if you have thought of these already, but I had some ideas to extend mesh to metahumans concept. 1, be able to align the body mesh and rig of the metahuman to an input mesh, 2, be able to create new strand grooms using metahuman grooms from cards on input mesh (imagine having a mesh like something from vroid and it has hair cards, with this we could use components from metahuman grooms by clipping parts of the metahuman grooms to suit the cards into a new groom), and 3, be able to align textures like say the albedo from input to the metahuman with displacements for skin and eyes from the metahuman. How do these sound?