Mesh switch at runtime

Hi everybody,

i have a small problem and i cant get my head around it how to solve it.
i wrote a small blueprint script where i can change the Kitchen Handles bei pressing the V button at runtime

the blueprintscrips looks like this. the different meshes are loaded with the help of a structure


Now comes my problem: i only see the first handle, the other two handles are only loaded in at runtime. it there a way how i can make them visilbe in the editor mode and align their position ?

Because right now, only the first handle is aligned correct, the other two needs some adjustment.

Thank you very much for your time and help

kindly Michael