Hello everyone Im having problems with some lightings and also some meshes get deform.
can anyone help me please?
HI!
Mobile platforms have certain limitations. I think you need to check the number of vertices of the mesh and optimize the mesh.
https://docs.unrealengine.com/latest/INT/Platforms/Mobile/Content/
Mesh Limitations
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There are certain restrictions on the mesh types supported on mobile platforms due to the hardware.
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All mesh types can have up to 65k vertices due to the lack of 32 bit index support on mobile hardware.
Skeletal Meshes can have up to 75 bones.*
Tags mobile
let me see that, thank you!
I have 76K, so you were right thank you