Mesh Paint Module into gamaplay

Hello There!

I’m wondering if is it ok to expose the Mesh Paint Module into the gameplay? We are developing an prototype where user will have the ability to paint the meshes. I’m afraid to maybe break the Epic’s EULA somehow.

Is it ok to expose it and use in our game developed with UE4?

Is that module in the Developer or Editor folders?

UnrealEngine/Engine/Source/Editor/MeshPaint/

In that case, you are not permitted to redistribute outside of Epic channels.