Hey Guys!
After i retargeted and combine my Skeletal Meshes in my Player Character, i saw some issues on the Mesh. (please look at the screenshot).
My Question is, how can i fix the connections?
In my Case, my Character has 12 Parts
- Hair
- Head
- UpperBody (Torso)
- LeftUpperArm > LeftLowerArm > LeftHand
- RightUpperArm > RightLowerArm > RightHand
- LowerBody (Hips)
- LeftLeg
- RightLeg
Any other Questions? let me Know! Thanks!!!