Mesh Goes Black After Build

Hi, I started with the Vehicle Advanced template. I imported a static mesh I built from 3DS Max. I’m not sure what I did but after I build the model, the mesh turns black. I did check to see if I needed to flip the norms and so on. I screen captured my issue and scrolling through the light settings.

Thanks for an help.

If it’s going black then it’s probably something that has to do with your lightmaps. Go through the documentation about lightmaps and lightmap UV’s and make sure you’ve got it set up proplerly