Mesh Flipbooks in Niagara Mesh Renderer, Documentation?

Hello -

In UE5 Niagara Mesh Render is a new thing called “Mesh Flipbook”. Its not the same as the built in Array of Meshes that you can setup, which is still there.

What are these mesh flipbooks? Any documentation for it? Is it a Morph, vs a Swapping of Array members?..

Thansk!
Toof

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I am also attempting to use this Mesh Flipbook but it’s not even recognizing the sequence meshes I am trying to reference. Is there a tutorial or any documentation for how to properly use this feature?

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Here is python documentation of NiagaraMeshRenderer for 5.3: unreal.NiagaraMeshRendererProperties — Unreal Python 5.0 (Experimental) documentation