Mesh export hangs at 40%

Thanks Götz for a characteristically fast and empathetic reply!  :wink:

Yes, this was with the brand new 3009 build, though I have no reason to think that has anything to do with it.

As you guessed, I did try a few variants, and did hit on settings that worked…

Interesting, I was able to export the meshes only when vertex normals were ON and camera export OFF.  If I reverse the two (normals OFF, cameras ON), the export fails.

Very strange!

Anyhow, for the moment I’m fine and I thank you again for checking in.  I hope the discussion board begins to heat up again in the near future to make it more interesting for you…