I’m in unreal right now and for some reason my animations aren’t working i have it set up that when the character shoots an animation plays on a play anim montage but for some reason the mesh just disappears, its a simple turn pitch up 50 degrees down 50 degrees
Imported animations must be in the wrong scale.
If nothing’s wrong with the animation data it could also be a bounds issue. Try increasing the bounds scale to like 3 on the gun mesh and see if that makes a difference.
