if I mark seam and Unwrap,the problem is solved…but in some mesh ,there are some part overlapping each other so mark seam is very hard work…In some case,i have to use “auto-UV” method like smart UV project to have i done…Can somebody have answers for my problem ? Thank you…
Have you set the scale of the object to 1?
It always helps for UV-mapping… (Not sure though whether it has an impact to smart-UV)
To do this hit ctrl + a and select scale.
If this fails:
Maybe you can add a Screenshot of your UV-Map, to let people analyze better what’s going on.
greetz
Thanks for your helps…I applied rotation and scale before unwrap with Smart UV project method… I just find out that smart UV project doesnt work well on complicated object especially when you use sculpt…here is UV layout…