Mesh disappears when nanite is turned on in city sample project

Hello everyone! This is my first time on the forum, as I’ve reached a dead end.
The entire city sample scene is built in nanite. When I import my meshes and try to convert them to nanite, they just disappear! I couldn’t find any information about this on the internet.




Solved the problem. The problem was that meshes containing glass materials were not converted. It was necessary to study the engine features better

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.