mesh Destructible Apply radial damage?

How can I blew up a mesh Destructible?
It does not work:

For this reason:

These functions are not the same. Read name again…
Also check damage threshold, make sure you are not applying not enough damage.

Yeah like Bruno said they are not the same at all, you want to use the Apply Radius Damage (if you look under the title you can see Target is DestructibleActor) and for the hurt origin you can use the node Get Center Of Mass from your mesh for testing or if you want your mesh to blow from its core.

Thanks to all.
Was solved.