Mesh component shake for unknown reason.

6

It’s one Blueprint, with a turret attached to the body, and a scene capture component attached to the turret.

This BP is a Wheeled Vehicle Pawn Class so it uses Chaos Wheeled Vehicle Movement component

I tried to fix the turret’s direction through ‘Set World Rotation’, but as seen in the gif file, there is unknown shaking exists.
(Focus on the screen of the Scene Capture Component."

5

I don’t know why this shaking exists.
The ‘print string’ says that the turret is not moving, but in reality it shakes like this.

This is driving me crazy. Please help.