Hello all,
I have a complex mesh with various seats, the color should be the same than the surrounding seats, but it’s not, it’s darker.
The problem is if change the mesh location, the color turn the same than the others, it means, the color become the proper one, and if I move back, the mesh goes darker again.
I guess than it could be a problem with mesh normals, but I don’t know what it’s happening.
any idea?
Thanks