Mesh color changes with position

Hello all,

I have a complex mesh with various seats, the color should be the same than the surrounding seats, but it’s not, it’s darker.

The problem is if change the mesh location, the color turn the same than the others, it means, the color become the proper one, and if I move back, the mesh goes darker again.

I guess than it could be a problem with mesh normals, but I don’t know what it’s happening.

any idea?

Thanks

It looks like you just need to build your lighting when you have the seats in the correct position.

Yes,you were right, I thought I had done but I hadn’t.

Thanks