Mesh Collider in Unreal Engine 4

Hi :rolleyes:
Shortly, in Unity game engine we can add Mesh Collider to object to make the mesh itself work as Collider.
Is there in Unreal Engine 4 the same Thing ? if yes, How ?

In the static mesh editor you just have to set the collision mode to “use complex as simple”

3rd way:

1 Like

+1 - Great video post here. Keep in mind, too, the more polys in a collision mesh, the higher cost to performance, hence the build out of the more simplified collision meshes in UE4.